World of Warcraft
After battling Sargeras and saving the world of Azeroth once again, you’re faced with a different issue in World of Warcraft: Battle for Azeroth. Turmoil within the Horde caused by Sylvanas Windrunner has only been growing in scale, as her questionable actions raise more than a few eyebrows.
In the seventh expansion of the biggest MMORPG of all time, you get to jump right back where you left off at the end of Legion.
Pick a side between the Alliance and the Horde and swear your allegiance, as war is threatening to shift the world as we know it. Undercity has been lost, and so has Teldrassil – but the future is in your own hands. The heroes of Azeroth will need to band up once more to prove their true allegiance. With new allied races such as the Zandalari Trolls and the Kul Tiras Humans, the fight is becoming increasingly complex.
To get help from the allied races, though, you’ll have to accomplish intricate questlines that lead you into never before seen lands right here on Azeroth.
It’s the survival of the fittest, and the fittest faction is defined by its players who must face new challenges, fight new bosses, experience exciting new dungeons, and push through the many new raids.
The future of this almost ancient world rests solely on your hands, and turning the tide of war could bring glory to your chosen factor. But, how far are you prepared to go, as things are everything except how they seem in the Battle For Azeroth.
Blizzard closes deal on Proletariat, re-iterates plan to have staff support World of Warcraft
The irony of a company named Proletariat ending up at Blizzard/Microsoft So just this past week, we caught you up to speed on the sudden development that Proletariat, the studio behind Spellbreak, would be acquired by Blizzard. It came directly after the team announced that they would be closing down Spellbreak for good, and it seems like Blizzard is already following the same acquisition playbook of Microsoft: the company they're about to join themselves within the next year. Now we have a bit more info as to what that World of Warcraft Proletariat configuration actually means. As detailed by Warcraft general manager John Hight in a new Blizzard blog, Proletariat will indeed be supporting the MMO going forward, as the deal has officially closed as of today. Hight says that the plan is to "expand [their] development pipeline for WoW," and will aim to grow their Irvine (read: main Blizzard campus) and Boston teams. The acquisition at the end of the day will bring in 100 additional people supporting WoW. Hight says that the transition will take "several months" to fully play out. Seth Sivak, CEO and co-founder of Proletariat, said that the team was "excited" to join up, and gave the following statement today: "Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are completely aligned in our commitments to innovation, quality, investing in our talent, authentic communication, and representation—both in and out of the games we make. World of Warcraft is one of the most influential games ever made and we can’t wait to be a part of that legacy and to help build an even brighter future for Azeroth." Of course, the above blog also reminds us that Proletariat was started by former industry veterans from Insomniac, Zynga, Harmonix, and Turbine, who were looking to free themselves from the pressures of bigger publishers. Such is the way of the 2020s, the era of acquisitions. For many studios, the dream never stays a dream for long. The post Blizzard closes deal on Proletariat, re-iterates plan to have staff support World of Warcraft appeared first on Destructoid.
World of Warcraft is changing how the auction house works to benefit smaller servers
And adding a separate chat channel for boosting services.
Expanding the Development Pipeline of World of Warcraft
Expanding the Development Pipeline of World of Warcraft Originally Posted by Blizzard (Blue Tracker / Official Forums) Hello, World of Warcraft community! We know that you are hungry for new content and I’m really proud of how our development teams are working to meet or exceed those expectations – there’s more happening in WoW than ever, and this is just the beginning. To help support our increased content needs, since May, we’ve been working with a great development partner, Proletariat. Proletariat was founded in 2012 by industry veterans from Turbine, Harmonix, Zynga and Insomniac. Their strong leadership team has a long history of working together, deep MMO experience working on Asheron’s Call, Lord of the Rings Online and D&D Online, and a strong presence in Boston, where they’re based. Our work with the Proletariat team has been going well. Today we are excited to announce that Blizzard has closed the acquisition of Proletariat—something we’ve been working on for a while. Together, our teams will expand our development pipeline for WoW. Our plan is to continue growing both our Irvine- and Boston-based teams, with shared creative leadership providing feedback to ensure we continue to meet or exceed players’ – and our – quality and delivery expectations. The addition of Proletariat brings 100 talented Blizzard employees to this newest Blizzard Entertainment Studio. Proletariat’s transition to becoming part of Blizzard will take several months, and we look forward to all the ways our combined strength will help us meet our goals, help our teams, and better serve you. Please join us in welcoming Proletariat to Blizzard! They are very much looking forward to working alongside the community to continue to build the future of World of Warcraft. You can find the full press release on the announcement here.